1. Bounding Box: This technique is used for drawing a box around relatively
symmetrical objects, such as cars, pedestrians, and road signs. It is used when the shapes of
objects are not as important as occlusion and when occlusion is not a problem. Two-dimensional
bounding boxes are known as two-dimensional bounding boxes, and three-dimensional bounding boxes
are known as three-dimensional bounding boxes.
2. Landmarking: This is used for analyzing body positioning and alignment, facial
expressions and emotions, and plot data characteristics. For example, when annotating images for
sports analytics, it is possible to determine how baseball pitchers’ elbows, hands, and wrists are
oriented.
3. Masking: This is used for image masking. It can be used to hide certain areas
of an image like a house, a land area, or a plant and reveal other areas of interest making it
much easier to focus on certain parts of the image.
4. Polygon: It is used to mark the highest points (vertices) of images by
annotating the edges of an object with a more irregular shape. You can mark each of its highest
points (vertices) and annotate its edges.
5. Polyline: It involves a continuous line made up of one or more segments
plotted over a wide area. Linear structures are defined in images and videos by connecting small
lines at the vertex of the shape. Annotators use annotation platforms and labeling tools to apply
these lines to images.
6. Tracking: It can be used to label and plot an object’s movement over time in
multiple video frames. Interpolation is a feature in some image annotation tools, which allows
annotators to label a frame, then jump to a later frame, shifting the annotation to the new
position at a later time in the image.
7. Transcription: Transcription is a word-for-word description of an audio
recording. Generally, it refers to the process of converting an audio or video record of an
important conversation into editable text.